Arizona Rose and the Pirates' Riddles
- Over 200 levels
- 15 achievements to unlock
- Clever mini-games and hidden object scenes
- OS : Windows XP/Windows Vista/Windows 7/8
- CPU : 1.6 GHz
- Memory : 512
- DiretX : 9.0
- Hard driver (MB) : 88
Review for game: Arizona Rose and the Pirates' Riddles
Decipher the clever codes of Blackbeard's treasure maps in Arizona Rose and the Pirates' Riddles. While shopping for exotic antiques, Arizona stumbles across the lost maps of an infamous pirate's hidden treasure. Join Arizona on her epic treasure-hunting quest with 200 levels and fortunes waiting to be discovered. There's always one more puzzle to solve, one more cave or shipwreck to explore and one more treasure to take home at the end!
Find your A-HA! moment with mind-bending puzzles and jigsaw games.
4777 points
(views: 195)
REQUIRES Windows/MacOS
Ages: 3 YEARS & UPGame Description:
A chance discovery sends Arizona Rose on a new life of adventure and it’s up to you to help her decipher Blackbeard's treasure maps!
AFERON - BigFishGames
This is the best nonogram or picross game I ever played. It has grids starting from 5x5 in easy mode for those that are not familiar with this games, and from 10x10 in hard mode, and the difficulty increases to 25x25. Beside nonogram levels there are also hidden object scenes, inlay puzzles and one more I don't know how to call. The story is very well blended into the game. Art is very good. I bought it after demoing it and don't regret. There are also achievements, power ups and hints (you don't need to use them, but it's great to have them when you get stuck).
Many people compare this game to Gemsweeper; THIS game is FAR BETTER than that game because you don't have an idiot professor popping up making stupid comments AND this game's got a storyline and it sticks to it. This game is more like the World Mosaics games but with a TWIST -- if you use the hook to open empty spaces before and after placing the tiles, you could end up picking up rocks which in turn knocks into the treasure chest; too many rocks damaging the treasure chest means smashing said chest and having to start the level over again. So what do you do? PAY ATTENTION and REMEMBER where there are empty spaces WITHOUT making them empty and to be honest, I found it fairly easy to do. As a matter of fact, I found it easier to do each nonogram than to do the inlay puzzles and the mosaic-type puzzles which can be skipped. Besides having 4 hints (which rarely refills) you've got 5 power-ups (which do refill) which are: Sword -- CAN use to show empty spaces WITHOUT picking up rocks Medallion -- randomly places tiles Map -- will either SAFELY clear empty spaces or fill in tiles 4x4 Skull -- will fill in tiles horizontally Pouch -- will fill in tiles vertically Actually you might have 6 power-ups because I don't think it was a pouch that filled in the tiles vertically. The one thing that I found was your computer cursor (I did have the game's cursor for a while but then it reverted to the computer one and I could find no way to switch it back to the game's) BE CAREFUL when picking up board tokens -- seahorse, starfish, etc. which are rewards for placing so many tiles correctly; said tokens have to be picked up either with the hand (which means you're placing a tile) or with the hook (which will SAFELY -- no rocks -- clear empty tiles). I say be careful because several times I THOUGHT that I'd switched to the hook -- never used it for any other purpose -- but hadn't clicked hard enough and my cursor didn't switch and I lost the token. Using the computer cur
Had to stop playing the demo so I could buy the game. So far, very enjoyable opening. Combination HO and puzzle. If you already know how to work the puzzles, I would suggest skipping the tutorial as soon as possible. It's just too much hand-holding. Other than that I think it's going to be a fun game.
This is the first Picross I have come across and now I am hooked. The trouble is, of the few I have found, none of them are on a par with this one. The game is very polished, with crisp, bright graphics and a Nautical theme. There are mini-games and picture based HOS between levels. The music is upbeat and fits with the action, but I keep it turned down as after a while it is distracting. Examples of awards for successful completion of a level include a map that uncovers a 3x3 section of the tiles, a skull that uncovers a column of tiles, an eye that uncovers a row of tiles, and other similar goodies. These come in handy although I prefer the added challenge of flying solo - no hints, no help. The texture and color of the tiles is lush and vibrant - A little reminiscent of the shag rugs so popular in the 70s. The images revealed by completing a screen are clever and creative. As already pointed out, the game saves the last state so the player can safely exit the game completely, then pick up where game play left off.
whilst shopping for exotic antiques in Guatemala for a wealthy client, you stumble across Blackbeard's lost maps that will lead you to a hidden treasure. In this hidden object puzzle adventure, you are Arizona and you are using logic to uncover Blackbeard?s hidden treasure. graphics: lovely pictures; detailed, colourful and crisp. hidden objects are visible and relatively easy to find -- nothing that requires a magnifying glass to find! instead of a search list, you have silhouettes of the items you must find. but the puzzles are what got me hooked: most of the puzzles are picross games, consisting of a 5x5 (10x10 and later 25x25) grids of tiles that you must uncover or break -- if you correctly choose which action to take, you win! music and sound effects: i enjoyed the background music, very nice! storyline: average, but storytelling is not this game's strong suit. gameplay: there are two modes: casual and advanced. casual starts with a tutorial and a few easy picross puzzles before ramping up to the really challenging ones. advanced starts without any tutorial and the picross puzzles are challenging from the very first one. each level starts with a hidden object scene and ends with picross puzzles. some puzzles can be skipped. hints are provided, achievements and powerups are awarded. the game loads quickly, no hesitations or freezes. my interaction: one hour demo. i purchased this game. this is the first game like this i've played, but i was hooked almost immediately. it's a treasure hunt and there are so many levels to play that this game has a lot of replay value. good fun for the entire family!
This game, like Gemsweeper, World Riddles, and World Mosaics, is a great diversion from the normal HOPA! I love these "pic-a-pix" type games, and in my opinion, Arizona Rose and the Pirates Riddles is the best of this type of game offered by Big Fish!
I just burned dinner. My husband says "you've been playing that game a long time". Two, three hours go by and I don't even realize it. I cannot stop playing. The visuals are excellent. My only complaint is one background in the game was so busy you have a hard distinction between the tiles and game board. The difficulty is "just right" to the easy side. I have never done this type of puzzle before and can not wait to find more. The premise is finding the pattern of tiles according to number patterns on the sides of the play board. This is very enjoyable.
Here's a fun game you can play for a few minutes or a few hours. Standard grid puzzles, but with other stuff mixed in to keep it interesting. My 5 star rating might be a bit premature, as I only played about 15 minutes of the demo before buying, but based on what I saw, I don't anticipate being disappointed. Give it a try... it may not be your cup of tea, but I have been looking for something different. Fairway Solitaire is still a great go-to game, but I've been all the way through several times.
I bought this game. I really like the puzzles, and there aren't a lot of this type out there. Plus some hidden object scenes.
If you like Logic games, this is for you. It is a set of increasingly challenging grid puzzles that are engaging and stimulating to the mind. There is no time limit so I never felt pressured, and when I got stuck there were plenty of "power-ups" to use as hints. The background story is not at all important to me, and the occasional mini-games were annoying for me. However, some will find those a nice break and they can be skipped after a short time. I find myself coming back to this game almost daily to do one of the more advanced puzzles. No matter how many times you do these puzzles, they always take some thinking. The grids that constitute each puzzle go from a very easy 5 x 5 to a very challenging 25 x 25. Enjoy!