HappyVille: Quest for Utopia

Bullet
  • Gorgeous graphics
  • Friendly citizens
  • Create your own Utopia!
Min System request
  • OS : Windows XP/Vista/7/8
  • CPU : 1.0 GHz
  • Memory : 512
  • DiretX : 8.1
  • Hard driver (MB) : 62

Review for game: HappyVille: Quest for Utopia

Construct the city of your dreams in Happyville: Quest for Utopia! Design and plan your town to keep your citizen’s content! Anticipate your people’s needs, design freely, and have the initiative to expand and grow your city. Inspire and create happiness as you adapt to new challenges and deal with drastic changes in this fun Simulation game. Unlock new buildings and create gorgeous neighborhoods in Happyville!



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Review at a glimpse
Genre : Time Management

Manage time, customers, and money in games for the serious goal-setter.

Game Rank

5708 points


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HappyVille: Quest for Utopia Image HappyVille: Quest for Utopia
5 out of 5 based on 65 user ratings
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REQUIRES Windows/MacOS

USD 6.99 0 from 1 sellers In stock
Ages: 3 YEARS & UP

Game Description:

Construct the city of your dreams in Happyville: Quest for Utopia! Design and plan your town to keep your citizen’s content!


AFERON - BigFishGames
HappyVille: Quest for Utopia game play HappyVille: Quest for Utopia game play




A fun SIM game

Graphics and audio are pretty good. Personally, the level of control over the game isn't as much as I like (as in can't move buildings around). However, the game is great fun overall.

Addictive City Builder

This is a very laid back, Key West-style laid back, variation of SimCity, but I found that HappyVille: Quest for Utopia was far more enjoyable than the Maxis game. We start out by building a tiny hamlet, adding housing, farms, small businesses, city services, and beautification to keep our residents happy. This is the main object of the game, keeping the citizens happy. Many government officials could learn a few things from playing this simple little game, and maybe they might even have fun, too. I sure did. We can't try to build too fast, but we do have the option to speed up or slow down our city clock, and the more happy people we have, the more revenue we receive from them to add new places, like theaters and other diversions, and unlike our present society, you can actually find out what people need by clicking on them, or on their houses. Some people with jobs need housing, and vise versa. Don't build too fast, our you will run out of money, and your happy meter will drop. When this happens, peeps leave, and revenues drop. Without peeps to pay taxes and work in the business and city offices, happiness drops, and make sure to remember to have enough farms operating to feed everyone, or your town will fold. You'll have new goals to reach when old ones fall off, and there are even elections. The happier your peeps are on Election Day, the better your chances are at winning against your computer opponent. This is a game one could easily get lost in for hours, as many of us have in the SimCity or Sierra City Builder games of the 90s and 00s. As it is a casual game from Gogii Games, the demands on your system won't be as taxing, either. And we all know how much we "love" taxing. ;D

Boring, waste of money

There is no challenge in this game. Very boring & not worth any money. It went on forever & was far too easy. Do not recommend.

Couldn't find a resolution for this PC

I downloaded the demo and from the get go I got the error, "Couldn't find a resolution for this PC". Everything is up to date on my PC and I could never play this in full screen mode. I continued to play the demo and was enjoying the game but ultimately not being able to play full screen killed it for me. It's a bit disappointing that 3 years later this is still going on from what I was reading on the games forums. I was enjoying the demo but did not purchase because of this.

Happyville... Best game ever!

It's a brilliant and lovely game! I loved this game and I would suggest everyone on Big Fish games looking for a great game to try it!

Has Potential...but falls short

This game has great potential but falls short on some important aspects. The graphics leave much to be desired. It's like the difference between playing Nintendo and Xbox. If you're old enough to know what a Nintendo is..you'll understand. Gameplay is "ok". You cannot rotate your houses. The stats tell you that you have unhappy citizens, but doens't tell you WHERE they are, and doesn't give you an option to locate them. The only way to tell is that the unhappy citizens are "grey" (don't have much color). If you have a large city, this is not acceptable. Overall, the game is simply "ok". I wouldn't waste money purchasing it, as their are much greater options. I didn't even finish the free trial.

Kind of like Cityville...Fun...but takes a little time.

It was challenging to get the right building in place before elections. It was fun to decide what goes where and when. I LIKE BUILDING CITIES. This was done in my first free hour.

less than expected

Really impossible to end this game!

Not At All A City Builder Replica

I tried the trial game and thought o.k. this might be fun to expand the town, and of course bought it once it was a deep discount sale. I found this game to need many improvements. One, you can't turn the lots they only face one direction, unlike most city builder games where you can turn lots facing the roads etc. Also, many houses are only filled with one or two residents that never marry etc. O.k. you have very limited map space so this takes up more room. Also, the farms are huge and only employee one person and only feed ten. The goal is to grow your town to 200 people but with a farm only feeding ten of them and only one employee you can imagine how much space is used up by farms every ten people in the town. It would have been better to hire more on the farms. Unlike the municipal buildings like the town hall, or the schools, the businesses also only hire one person or no more than 2..waitress/cook etc. This would have been better to have 'improved' these buildings as time went on and you gained expertise and they only accomidate 3 houses whether that is vertical or horizonal in position near them..only three. Again this takes up a huge amount of space. If you build a house say between two others it may not have access to one of the businesses since they only accomidate the three closest ones. Flowers and shrubs aren't unlockable until late in the game and since you have already placed roads for your houses there isn't any place to plop down decorations unless you start erasing houses and streets to accomidate these new features then there will be the having to erase and rebuild the businesses again. I found it lacking on many levels, worth the very cheap price the other day just to try to get to 200 residents but by that time you have run out of room since most houses only house 1 or two people. Some have families as big as five or six but not many. And No multi family homes, either. Also, once you reach 200 residents they aren't capped off. After that, the

Slow and steady!

This is definitely not the typical "time management" game. There is no rush, indeed if you try to meet the goals in the order they are given you'll quickly find yourself broke and desperate for income. I wish they had made the goals come a bit slower, unlocking new buildings slower as well, as being told to build a school for instance, so early in the game saps your income to nothing, and you'll spend forever waiting for money to roll in to grow you city further. I like that you are allowed to grow your city freely. Based just on the free trial I think this is a great game for anyone who likes city builders, and is interested in one with perhaps a little less complexity. Give this game a spin and decide if it is for you!

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