War on Folvos

Bullet
  • 20 types of units.
  • Large 3D battlefields.
  • Simple, intuitive game play.
Min System request
  • OS : Windows 2000/XP/VISTA/7/8
  • CPU : 600MHz or faster Processor
  • Memory : 128

Review for game: War on Folvos

Fun and unique turn-based strategy game set amid a dark and twisted future world. Command an entire army consisting of various military units and lead them to victory through several epic battles. War on Folvos has extremely simple rules and intuitive controls and is extremely accessible for beginners. There are eighteen unique scenarios divided in two campaigns. Each scenario represents one battle on the large Folvos battlefield with many different units on each side.



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Review at a glimpse
Genre : Arcade & Action

Test your hand and eye skills with quick action and challenging levels.

Game Rank

3072 points


(views: 175)

War on Folvos Image War on Folvos
5 out of 5 based on 65 user ratings
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REQUIRES Windows/MacOS

USD 6.99 0 from 1 sellers In stock
Ages: 3 YEARS & UP

Game Description:

Fun and unique strategy game set on a future world. Command an entire army consisting of various military units.


AFERON - BigFishGames
War on Folvos game play War on Folvos game play

Tags





Challenging and addictive strategy game

Extremely challenging at times and requires patience and planning to play but very engaging and has a very well balanced game mechanic.

Great!

Great! It is a great game most of the time, but when your bored, its a good game! Although the game is somewhat hard at times, its still good!

Interesting but extremely short

It took me 90 minutes to play through the battle that they called a tutorial. Unfortunately that's all there is. If you Continue, you relive your final kill and New Game restarts the tutorial. There is a Load button, but it does nothing. This game is WAY too short to recommend to others.

Turn-Based Hexagon-Grid War Game

This is one of the best war games like this available on Big Fish Games. You win by making and executing careful plans rather than by quick reflexes. You can think about a decision as long as you want to. There are lots of different unit types with different strengths and weaknesses and abilities. Terrain effects movement and combat. The music is a bit too fast-paced and frantic, but there is a setting that can be used to deal with that. Lots of replayability because battles will come out somewhat differently each time depending on how you deploy your troops.

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